This book approaches the visualization of digital terrain and landscape data by means of clear and practical examples. From data provision and the creation of revealing analyses to realistic depictions for presentation purposes, the reader is led through the world of digital 3-D graphics. Combining deep knowledge of the scientific fundamentals and many years of experience in 3-D visualization, the authors lead readers through a complex subject dynamically and shed light on previously murky virtual landscapes. Material on aata evaluation and analysis, modelling, camera work and lighting, as well as the correct depiction of natural phenomena, atmospheric effects, and many tips for optimisation make this book a valuable guide to a fascinating subject.
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