
Nobuo Uematsu is one of the most influential Japanese composers of the current age. One of Japan's most beloved living composers, he has been composing music for the popular franchise since 1987, inspiring a new generation of classical music fans, and named by Time Magazine as an 'innovator' of the new wave of music.
Sometimes described as the Beethoven of video game music, Nobuo Uematsu has built his career and reputation from his soundtracks to the enduring Final Fantasy series of video games, which are notable for their remarkable cinematic feel.
Classic FM radio describes Nobuo as 'part John Williams, part Wagnerian leitmotif, part new-age soundscaper - and a legend in his own right'. He has so far appeared five times in the top 20 of the annual Classic FM Hall of Fame, voted for by listeners.
This is the first book-length study on the music of Uematsu. It takes a variety of different analytical approaches to his music. It offers readers interested in ludomusicology (the study of and research into video game music) a variety of ways in which to understand Uematsu's compositional process and the role that video game music has in the overall gaming experience.
Those interested in Uematsu's music will gain a greater appreciation and understanding of his compositional processes and his interaction with musical narrative, and those interested in ludomusicology in general will be shown various methodologies that can be applied to a single composer. Those interested in composing for video games or movies will also be given insight into how they might compose for a narrative themselves.
While there have been several edited collections in the subdiscipline of ludomusicology, this is the first book to address a composer's oeuvre as the main subject. It brings together a variety of methodologies and voices on the subject, and has potential to become a model for future composer-focused studies.
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