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  5. Exploring 3D Modeling with 3ds Max 2019

Exploring 3D Modeling with 3ds Max 2019

A Beginner's Guide

Pradeep Mamgain
Paperback | Engels
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Description

The Exploring 3D Modeling with 3ds Max 2019: A Beginner's Guide textbook walks you through every step of creating 3D models with 3ds Max 2019. This guide is perfect for both novices and those moving from other software to 3ds Max. This book will help you to get started with modeling in 3ds Max, you will learn important concepts and techniques about 3D modeling which you can utilize to create hard-surfaced objects for your projects. This book shares tips, tricks, notes, and cautions throughout, that will help you become a better 3D modeler and you will be able to speed up your workflow.The first page of the every chapter summarizes the topics that will be covered in the chapter.

Every chapter of this textbook contains hands-on exercises which instruct users how things can be done in 3ds Max step-by-step. Although, this book is designed for beginners, it is aimed to be a solid teaching resource for 3D modeling. It avoids any jargon and explains concepts and techniques in an easy-to-understand manner.

Key Features
  • Learn 3ds Max's updated user interface, navigation, tools, functions, and commands.
  • Polygon, subdivision, and spline modeling techniques covered.
  • Detailed coverage of tools and features.- All modifiers covered.
  • Contains 35 hands-on exercises.
  • Contains 8 practice activities to test the knowledge gained.
  • Additional guidance is provided in form of tips, notes, and cautions.
  • Important terms are in bold face so that you never miss them.
  • The content under "What just happened?" heading explains the working of the instructions.
  • The content under "What next?" heading tells you about the procedure you will follow after completing a step(s).
  • Includes an ePub file that contains the color images of the screenshots/illustrations used in the textbook. These color images will help you in the learning process. This ePub file is included with the resources
  • Tech support from the author.
  • Access to each exercise's initial and final states along with the resources used in the hands-on exercises.
  • Quiz to assess the knowledge.
  • Bonus hands-on exercises.
Book's Structure

This book is divided into following units:

  • Unit M1: Introduction to 3ds Max -I
  • Unit M2: Introduction to 3ds Max -II
  • Unit M3: Geometric Primitives and Architectural Objects
  • Unit M4: Polygon Modeling
  • Unit M5: Graphite Modeling Tools
  • Unit M6: Spline Modeling
  • Unit M7: Modifiers
  • Unit MB: Bonus Hands-on Exercises
  • Unit MP: Practice Activities
  • Appendix MA: Quiz Answers

More info: wp.me/p9r5f7-pV

Specificaties

Betrokkenen

Auteur(s):
Uitgeverij:

Inhoud

Aantal bladzijden:
396
Taal:
Engels

Eigenschappen

Productcode (EAN):
9781723745447
Verschijningsdatum:
16/09/2018
Uitvoering:
Paperback
Formaat:
Trade paperback (VS)
Afmetingen:
178 mm x 254 mm
Gewicht:
684 g
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