He conquered monsters in battle—now he just has to survive the boardroom. Sharp suit. Sharper stakes.
After helping end the Dracule War, Caleb didn't ask for a reward. He took one: the CEO seat at a supernatural corporate empire and a penthouse with a skyline view. A few years of freedom and luxury seemed fair.
But as his exasperated human secretary often reminds him, the Board of Directors isn't interested in post-war burnout. They want results. And if Caleb doesn't start acting like a real leader, he'll lose everything—his title, his home, and maybe a few pints of blood.
The problem? Slaying monsters doesn't teach you how to run a company full of them.
His only real lead? A favor owed by Massimo Bruneli, the vampiric Doge of Venice. But Massimo's in trouble too. Bloodless bodies are turning up in the canals—and they're not vampire kills.
If Caleb wants help, he'll have to earn it first. Now he's juggling a supernatural mystery, a team of skeptical young slayers, and a secretary who might just be scarier than the monsters.
The war is over. But leadership? That's a whole new battlefield.
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