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When Greengold, the mysterious and powerful leader of the largest corporation on the D-class planet Diox, orders Jon Sevanthian to go to the verdant island of Plethlonney, he naturally accepts, no questions asked. It's what he's been trained to do as an agent of the company. Jon arrives on the island with no weapons, or orders, but with many questions: - Why is Plethonney shrouded in secrecy? - What interest could IMX possibly have in such a pastoral, agrarian culture? - And, why has no one ever been known to leave this island?
On a horseback journey across the land of the Sheep People, Jon discovers a small, tough and fiercely independent nation where "people are judged by their talents and spirit, not titles." There they live in intricate Tree-Homes and raise sheep that yield rich, multi-colored wool. Jon learns that the Northers-led by the evil General Slincig, the sneaky Alper Wist and the enigmatic Man-Machines-are attempting to destroy the Sheep People.The struggle to save Plethlonney is led by the Princess of Horses and many brave warriors like Prethlind Barleykind and Cord Hollycourt and the silent Guardian Hethor Thelph.
Will the wisdom, determination and unique talents of these characters be enough to overcome overwhelming and evil challenges? One Family Tree is already destroyed, will others meet the same end? Can a small band of Sheep People protect the Mother Tree from an invading army?
"They will try to gain an edge by instilling fear in you. Do not offer them an advantage by faltering in the face of threats."
Princess of Horses is an epic fantasy story set off-world yet with a realistic depiction of sheep and horses and the talented people who care for these animals and depend upon them for their livelihood.