
Unity has fast become the #1 game engine on the market today but there is very little good documentation on it. Creating Games with Unity and Maya is an end-to-end solution to game creation. The book uses a series of tutorials that build from one to the to the next. Through the course of the book, the reader will create a playable game - with both first and third person control options - that touches on all the major aspects of 3D asset creation and Unity construction.
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