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Welcome to Graphics Interface 2007. This annual conference, now in its 33rd year, is devoted to computer graphics, interactive systems, and human-comp...Lees meer
Graphics Interface Proceedings is a collection of the papers presented at the annual gathering of the Canadian Human-Computer Communications Society. ...Lees meer
Graphics Interface 2006 took place in Quebec City, June 7th to 9th, 2006. GI2006 will be the 32nd Graphics Interface conference; it is the oldest cont...Lees meer
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"Among the many expositions of Gödel's incompleteness theorems written for non-specialists, this book stands apart. With exceptional clarity, Franzén ...Lees meer
A companion to the Insight Toolkit, this is an introduction to the theory of modern medical image processing. It includes analysis of data from X-ray ...Lees meer
In Data Sketches , Nadieh Bremer and Shirley Wu document the deeply creative process behind 24 unique data visualization projects, and they combine th...Lees meer
Join the Cryptokids as they apply basic mathematics to make and break secret codes. This book has many hands-on activities that have been tested in bo...Lees meer
This book will cover the latest version of of Unreal Technology (specifically Unreal Engine 4.14) for development of real-time digital interactive con...Lees meer
Thoroughly updated, this book discusses level design, the discipline of creating interactive game environments, with an emphasis on architectural prin...Lees meer
Multiplayer Online Games (MOGs) have become a new genre of "play culture," integrating communication and entertainment in a playful, computer-mediated...Lees meer
Grace Dane Mazur uses the idea of the hinge to illuminate real and metaphysical thresholds in fiction, poetry, myth, and ordinary life. Looking at Las...Lees meer
This book is intended to bring together in a single reference all of the research to date in the field of Non-Photorealistic Rendering (NPR). It provi...Lees meer
This book unravels the mystery of Geometry in Origami with a unique approach: 64 Polyhedra designs, each made from a single square sheet of paper, no ...Lees meer
This revised and updated second edition maintains the content and spirit of the first edition and includes a new chapter, "Recent Experiences", that p...Lees meer
Stanford mathematician and NPR Math Guy Keith Devlin explains why, fun aside, video games are the ideal medium to teach middle-school math. Aimed prim...Lees meer
Thoroughly updated collection of chapters covering procedural generation in video game development where the games themselves create their play areas,...Lees meer
In this original and penetrating work, the origins of the Gestalt psychotherapy model are traced back to its roots in psychoanalysis and Gestalt cogni...Lees meer
This book explores the fundamental digital audio concepts at a deeper level and explains music theory. It discusses creating, recording, processing an...Lees meer
This book contains numerous logical baseball puzzles. To jump in, all you need is logic and a casual fan's knowledge of the game. The puzzles are solv...Lees meer
This book reveals innovative control architectures that can lead to fully autonomous vehicle navigation in complex environments. Accessible to researc...Lees meer